Post by Hellbreaker on May 8, 2017 3:10:21 GMT
Gamer's Combat App
Character APP: tippingpoint.proboards.com/thread/85/gamer
Rank: Hero
Left Overs: 5 power points, 10 skill points.
Powers
HP/MP bars:[Hero]: He actually has bars that protect him and enable him to use Skills.Both are, ATM, at 150.HP makes him basically untouchable and invincible until it's depleted.MP enables him to use certain abilities.
Inventory[Hero]:Can either pull up a screen or speak equip:[object] to equip weapons, objects, and clothing/armor to himself. If a object small/light enough that he can pick it up he usually just picks it up and drops it in, although he could grab and wave the screen over and through a object, putting it into his inventory.Though any weapons he wields don't seem to have any property inherent other then what a Skill and their own,regular construction gives them, varying grades of armor not only protect him should his HP be deleted, it also reduces the damage dealt to said HP bar in certain amounts. Also, strangely enough, should he equip a Mask type object directly from his Inventory, he is rendered completely unrecognizable, even if it's just a scrap of cloth across his lower face.
Skills and Attacks[Hero]:Through repeating a task or mastering a weapon, (or a special event), Ali can learn special abilities akin to spells, but...you know..game style, and initiates them bye saying the names of the Skills in a certain pitch.
List:
Fireball:A basic fireball from his palm.Hot enough to make slight scorch marks, and has enough oomph to make your standard human stagger back a bit.15 mana.
Webber: Can fire sticky,rope like webbing to trap, tie up, and entangle a enemy.15 mana.
Scan: Scans a person and gives a LV(basically tells how strong they are), a few combat related facts(stats,etc), their Class(what they'd be if they were in a game), and a short paragraph on the person them selves. Any data revealing info outside the person's current persona/mask is either switched or blanked out.5 mana
Kama Itachi Blow: He raises his sword/bokken/etc up, as a large, transparent image of said yokai shows up behind him, then lowers it in a fast slash, causing a gust of wind to blow forward that can throw a 212 pound man. 20 mana
X Slash/Timely Cut: If his bokken/similar is equipped, he is,with a team-mate equipped with a similar weapon, is capable of unleashing a powerful double blow upon a enemy, once they get in position. A x forms on the ground underneath the opponent,and so long as each teammate is upon a point on the x they're able to unleash the attack. If there's no one else it becomes a Timely Cut, similar to the regular X Slash, but a solo attack,and with a rather crude and simplistic hourglass shape instead of a x.20 mana
(12 slots left)
Options[Cosmetic]: He even has the ability to access a Option Menu. At the moment, he can only access a Music menu,and play music from thin air.
Skills
Parkour[Sidekick]: He's rather skilled in using the environment around him as a path,though no master yet. He still has learning to do in this,and has trouble on landing right on slanted surfaces, and stopping himself upon landing from a running jump.
Theivery[Hero]: He's pretty skilled in general theivery. A great pickpocket, and decent lockpicker. However, he needs to work a bit more on his lockpicking,and B&E in general.
Swordmanship[Sidekick]: He's ok with it,but he still needs plenty of work in truly using his bokken,as opposed to using it in just his Skills.
Clay Working[Cosmetic]: He's skilled enough in this to creat reasonably detailed controller figurines.
Equipment
Propylene Bokken: A bokken made of a extremely durable plastic,it's his go to melee weapon. Tooltip: "If Katanas are Better, and Wooden Katanas are Even Better, then this must be the Best!!!"
Lockpicking Set: What he uses to go through locks in a more subtle manner then smashing at them with the nearest heavy object. Tooltip:"Every thief's, if not best, then at least good friend."
The Gamer's Mask: A lower face rave mask with a led, sound reactive,equalizer pattern. "Both useful and stylish! Game on!"
Calling 'Cards':Mini game controllers made of hardened clay, these are what he puts down to mark that it was he who did the Job. Tooltip:"Controller marks the spot!"
10 HP potions and 10 MP 'potions': Red and Blue Energy drinks in potion style bottles,these give 30 points to his HP and MP,respectfully. Tooltips: "Remember, guzzle the Red or you'll wind up Dead!" "Get some of that zipzap back!"
Weaknesses And Draw Backs
Gah!!!! Hurry, need a potion!!: Only put here note worthy ones that would be something that the common human wouldn't have. These will only be required if your powers all together make you need one to help level you out in strength.
Cmon, give me that fizzbang!!!: His most potent attacks require mana.Get him to waste it, and you'll have a easier time.
H-hey, don't get fancy!!!: He has a certain talent for sword mayhem, but he's not exactly a master. Up against someone who's been trained well, he needs to rely on his unique powers and agility to level the playing field.
Uuuuurgh...H-heavy...:He has a weight limit in his inventory, and can only carry 500 pounds worth in it.
You cheater!!!!:Believe it or not,but if you're smart enough/have good enough tech/have certain powers, he can be hacked, and mess up his powers for a good thirty minutes.Ali has a signal emanating from himself that you can take avantage of. Say you want to make him talk in tongues, or 'lag' him into a snails pace. You can enter through this signal, and literally hack him. I would like to discuss the effects per hack, of course, but it will always last a good thirty minutes.
Oh, you noticed my trick?: His damaging Attacks tend to be very noticeable. For example, The Oni Batter has it's after image, and the Fireball has fire that spirals before forming into the ball.This would serve as a warning. The Oni and fire swirl come before the actual attacks, and would allow the other to either counter or dodge.
Geh...need to work out: Without his Skills, he only hits as hard as someone with his average strength of someone in his physical condition.
Why exactly does a inter-dimensional Inventory have limited space?:the Inventory has 20 slots. Ali can have multiples of an object, but only to 10.
Gah!!!! I hate that stuff!!!: He's weak against Nth metal.A weapon of it goes right through his HP and damages him, and if there's enough it cancels out his powers entirely.
Watch me shine!!:His powers have given him a certain...over confidence. On occasion this leads him to underestimating his opponent.
OK, now I'm angry!!!!:Make him angry enough, and you can take advantage of the resulting recklessness.
Rules:
(A special section, since he relys more on stats than the other charries.)
Damage Chart
Normal Unarmed Human Melee:5
Poison/venom/gas of badstuff:same as above,but every post till he's clear of gas/his body has run the course of said stuff.
Normal Human Melee Weapons:10
Standard rounds/bullets(each hit)/elemental damage:15
Higherpowered rounds/bullets:20
Enhanced Unarmed of 1-3 tons:25
Enhanced Armed 1-3/ Enhanced Unarmed of 4-7:50
Enhanced Armed 4-7/Enhanced Unarmed of 8-10:100
Fall from 6 stories:half.
fall from any above:all
(Sidenote about elemental damage:it has to be intense enough to damage. Flames that burn flesh, lightning that chars, water that breaks bone and cuts/tears flesh,etc etc.)
Recovery
Snacks(small bags of chips/etc):5
Small meals(sandwhich and chips/typical lunch/etc):10
Large Meals(huge steak and sides/etc):15
Potions:20
(Sidenote about food: It depends on what kind of food it is.If it's stuff like meat(beef/etc) and 'heartier' foods, it recovers hp.If it's healthy stuff, it recovers mp.)
Armor
Although his weapons don't do anything special, any armor he's equiped in does, infact, help defend not just his body once a opponent depletes his hp, but also takes off damage inflicted to his hp.And,unless it's full body, a attack has to hit the place the armor covers to be 'deflected'.
Standard civilian/officer:10
Miltary Grade armor:20
Advanced(powered armor/etc):30
Damage Chart
Normal Unarmed Human Melee:5
Poison/venom/gas of badstuff:same as above,but every post till he's clear of gas/his body has run the course of said stuff.
Normal Human Melee Weapons:10
Standard rounds/bullets(each hit)/elemental damage:15
Higherpowered rounds/bullets:20
Enhanced Unarmed of 1-3 tons:25
Enhanced Armed 1-3/ Enhanced Unarmed of 4-7:50
Enhanced Armed 4-7/Enhanced Unarmed of 8-10:100
Fall from 6 stories:half.
fall from any above:all
(Sidenote about elemental damage:it has to be intense enough to damage. Flames that burn flesh, lightning that chars, water that breaks bone and cuts/tears flesh,etc etc.)
Recovery
Snacks(small bags of chips/etc):5
Small meals(sandwhich and chips/typical lunch/etc):10
Large Meals(huge steak and sides/etc):15
Potions:20
(Sidenote about food: It depends on what kind of food it is.If it's stuff like meat(beef/etc) and 'heartier' foods, it recovers hp.If it's healthy stuff, it recovers mp.)
Armor
Although his weapons don't do anything special, any armor he's equiped in does, infact, help defend not just his body once a opponent depletes his hp, but also takes off damage inflicted to his hp.And,unless it's full body, a attack has to hit the place the armor covers to be 'deflected'.
Standard civilian/officer:10
Miltary Grade armor:20
Advanced(powered armor/etc):30
Other
Notes: Put any notes for the approver here.
Contact: Put how you would like to be contacted if you need to be for changes here.